Chiosa
Research collection

Systems & Infrastructure

Research on Systems & Infrastructure: explanations, evidence, limitations and connections between papers.

12 results

  1. Measure the bottleneck before moving GPU work

    A large model may exceed GPU memory, while a video question or a drone’s collision check needs a quick answer from fresh input. Moving data or preparing work early can help one cost while adding another. The studies suggest a practical rule: identify the cost a change actually shifts, then measure its effect in the intended workload. Faster computation, less preparation, lower stored memory use, and better task outcomes are distinct findings.

  2. Serving performance depends on the resource under pressure

    A serving system can slow down because model data exceeds GPU memory, long requests occupy the text-processing frontend, or fetching a cached prompt state takes too long. Moving work or data relieves one pressure while placing a cost somewhere else. Across these studies, the useful first step is to name the constrained resource and measure the cost at the destination. Their evidence concerns generated-token rates, offered frontend request load, and a calculated cache bandwidth threshold. Each answers a different part of the placement decision.

  3. Inference bottlenecks shift across attention, cache, state, and weight traffic

    A system handling a long document may spend work finding text to attend to, or run out of room to retain useful document entries. A decoder can also spend time repeatedly moving its state, while a small speech device struggles to fetch model weights. The useful first step is to locate that pressured operation. The studies change different operations: attention retrieval, stored cache selection, recurrent-state writes, and weight traffic. Their evidence gives reasons to consider each change under its own tested conditions, not a common speed or memory saving.